When I was younger, I have not-so-fond memories of role playing games (RPGs) on the Nintendo (NES) and Super Nintendo (SNES). These mostly involve spending the night at a friend’s house who was really into RPGs and “watching” my friend tackle RPGs of the era including Final Fantasy and Dragon Warrior on Nintendo and later Final Fantasy II on the SNES. Sure, we were ostensibly “taking turns” but when he had been playing the game for hours before hand and I was just being handed the controller on my turn, the random encounters and complex systems meant that I would often die rather quickly. Inevitably, my friend would say some variation of how I should have better equipped my party, used some obscure item, or done some other thing I couldn’t possibly understand.
The only time I really stood a chance was when we would play more action-oriented RPGs like Soul Blazer for SNES. I even remember borrowing his copy of Crystalis for NES and having the patience to play through the entire game, which anyone who plays it would know is no small feat due to its difficulty. In fact, it may be the one time I was able to impress my RPG-loving friend.
Fast-forward a few decades and I hadn’t played another RPG since that era. It was no doubt a mixture of being scarred and bored from those early experiences, as well as a general dislike of fantasy. Something about castles, dragons, gold, and other traditional RPG tropes never really captured me.
One night on a whim I decided to try EarthBound on the Switch Online service. I had read and heard a lot of people speak fondly of the game, so I thought I’d give it a try. I ended up enjoying it quite a bit! I thought I wouldn’t enjoy the turn-based combat, but really, it was kind of a nice change of pace from the more technical action combat that is more in vogue in modern games. The setting was also more interesting to me than traditional RPGs, trading Medeival fantasy for a parody of the 1990s United States.
After finishing EarthBound, I decided to try another RPG that I had been hearing about, Persona 5 Royal. In a vague sense, its focus on teenagers in a more contemporary time sounded reminiscent of EarthBound. Moreover, its design and attention to detail — even the menu screens look amazing — made it intriguing. I ended up being blown away by Persona 5 Royal. My experience with RPGs was limited, but could there be more modern RPGs that were this fun and told interesting stories? As an adult who plays video games only occasionally, it took me about a year of playing Persona 5 Royal to finish it, but I eventually did. Sure, I missed some things, but overall it was one of my favorite gaming experiences.
Having enjoyed two RPGs, I found my mind was open to additional experiences. I played and enjoyed the Super Mario RPG remake, a game that I dismissed out of hand when I was a kid (turn-based Mario, yuck! I could be playing Mortal Kombat on Genesis eyeroll). I have started and not yet finished Ys VIII, granted it is an action RPG, but it definitely the kind of game I would have been hesitant to pick up in the past. Most recently, I have been playing and enjoying Dragon Quest III HD-2D, a remake of an NES game with a very traditional feel.
I’m glad that I finally gave RPGs a chance, it’s been fun discovering a whole world of games that I never tried. Now my main problem is that catching up on all the great stories I have missed seems like an insurmountable task.